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A view of Cull Island off West Beach, in the town of Esperance, Western Australia Stock Photo - Alamy
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How to flip backface normals in double sided(cull off) spatial materials? Do I have to make a custom shader to do it? : r/godot
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Backface culling is always on when importing from Blender, regardless of whether i actually selected backface culling : r/Unity3D
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How to flip backface normals in double sided(cull off) spatial materials? Do I have to make a custom shader to do it? : r/godot
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